Currents of War 2025
A 'NPC Simulator' game made in Unity for the April 2025 itch.io gamejam 'Indie Game Clinic COLLAB JAM '25'
   Since then, we've expanded it quite a bit!

Play the Game Jam Release in your browser!
The game jam was a collab jam, primarily consisting of 3 of us doing art and programming for Currents of War.
   I helped out doing the primary art and game's look, while another two did the programming and some art assets.
I set up the shop, drew all the items, ui, and the characters,
   I also wrote the code + shaders to handle animation & dynamically coloring the character's faces, hair, & armor.

For the art inspiration, I pulled from -
   Gameboy Advance games like Zelda Minish Cap,
   Super Nintendo games like Secret of Mana & Final Fantasy 3/6,
   And Original Nintendo games like River City Ransom.

I wanted to create a semi 'tacky' weapons shop for the style.
   To give some room for gags & chicanery!

One of the challenges was making sure the character's displayed with custom colors for their hair, face, armor, gloves/boots, and leggings.
   I wrote a shader to handle the colorization of the character's face, hair, and armor.
   Along with the sprite animation system to handle the character's idle, walk, and talk animations.
   I also wrote a custom editor script to allow the character's colors to be changed in Unity's Editor, and have it update in real-time.

Among other fun things like adding an animated cursor, outlines around items on hover, ui borders that auto size to the text and stay pixel perfect, among other things
Give the game a try, it's a little game with some neat mechanics!
   Try to make as much money as you can off these heroes coming to your shop!

Play the Game Jam Release in your browser!

pxlTextGenerator 2018-2019
Text to handwriting generator
Language - Python
Created to capture the personality of one of my characters, Diece; the very one who lives in the cabin of Metal-Asylum.net.
   Letting them write the very words written in the tome perched upon the desk.

A segmenter, labeler, and scripting language was written to allow saving individual characters, variants, and written pages, with text effects like opacity, scale, and kearning.

Scan some writing, click the letters, adjust the spacing, type your page with those letters, and hit save!

Now with ai resources so prevelant,
   I've been on and off developing a CNN (Convolutional Neural Network) to generate new characters based on the ones you have saved.
   Along with a much better segmenter, where the letters will highlight as you hover over them, and you can select the ones you want to save.

This is pretty low on my project list, so it may take awhile before the support is fully working and implemented.