FloatingDust

FloatingDust# FloatingDust

new FloatingDust(room, systemNameopt)

Description:
  • Creates an instance of FloatingDust.

Source:
Properties:
Name Type Description
room Object

The room object.

name string

The name of the particle system.

material Object

The material for the particle system.

shaderSettings Object

The shader settings for the particle system.

knownKeys Array.<string>

Known keys for shader settings.

Parameters:
Name Type Attributes Default Description
room Object null

The room object where the particles will be added.

systemName string <optional>
'floatingDust'

The name of the particle system.