new FloatingDust(room, systemNameopt)
- Description:
Creates an instance of FloatingDust.
- Source:
Properties:
Name | Type | Description |
---|---|---|
room |
Object | The room object. |
name |
string | The name of the particle system. |
material |
Object | The material for the particle system. |
shaderSettings |
Object | The shader settings for the particle system. |
knownKeys |
Array.<string> | Known keys for shader settings. |
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
room |
Object |
null
|
The room object where the particles will be added. |
|
systemName |
string |
<optional> |
'floatingDust'
|
The name of the particle system. |