new HeightMap(room, systemNameopt)
- Description:
Creates an instance of HeightMap.
- Source:
Properties:
Name | Type | Description |
---|---|---|
room |
Object | The room object. |
name |
string | The name of the particle system. |
heightMapPath |
Object | The path to the height map texture. |
spawnMapPath |
Object | The path to the spawn map texture. |
spawnMapMode |
number | The number of channels in the spawn map texture. |
material |
Object | The material for the particle system. |
shaderSettings |
Object | The shader settings for the particle system. |
knownKeys |
Array.<string> | Known keys for shader settings. |
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
room |
Object |
null
|
The room object. |
|
systemName |
string |
<optional> |
'heightMap'
|
The name of the particle system. |