FloatingDust

FloatingDust

Class representing floating dust particles in the environment. Extends the ParticleBase class.

Constructor

new FloatingDust(room, systemNameopt)

Description:
  • Creates an instance of FloatingDust.
Source:
Properties:
Name Type Description
room Object The room object.
name string The name of the particle system.
material Object The material for the particle system.
shaderSettings Object The shader settings for the particle system.
knownKeys Array.<string> Known keys for shader settings.
Parameters:
Name Type Attributes Default Description
room Object null The room object where the particles will be added.
systemName string <optional>
'floatingDust' The name of the particle system.

Extends

  • ParticleBase