pxlEffects/pxlParticles/BillowSmoke

pxlEffects/pxlParticles/BillowSmoke

Class representing billowing smoke particles for a campfire effect.

Constructor

new pxlEffects/pxlParticles/BillowSmoke(room, systemNameopt)

Description:
  • Create a BillowSmoke instance.
Source:
Parameters:
Name Type Attributes Default Description
room Object null The room object where the particles will be added.
systemName string <optional>
'billowSmoke' The name of the particle system.

Extends

  • ParticleBase